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Thomas Pasieka
Thomas Pasieka
Senior 3D Artist at Meta
Chesaning, United States

Summary

In need of an experienced and reliable artist? I am currently available and would love to hear from you.

Are you looking for an experienced 3D Artist with Tech Art capabilities on top? Well, that's what I do! I can create individual props or full environments for your game or non-game project. Whatever you may need, I can handle it!

I'm Thomas and I have many years of experience creating environments and props for video games and non-game related projects. I have created a few games of my own in the past and I've been using Unity since version 1 and help others to bring their ideas to life. I feel strongly about lighting and shading as well and would love to help make your art/levels/environments shine. I've been involved in a lot of XR *(VR/AR) projects over the past 15 years as well and know the limitations and challenges that come with it.

What can I do?

3D Modelling
Sculpting
UV Mapping
Texturing (PBR or non PBR)
Baking (High to Low Poly)
Pipeline/Asset Workflow Optimization
Environment Creation (Indoor/Outdoor)
Shader Creation (Shadergraph)
Lighting/Baking Scenes & Environments
VFX work (Particle Effects)
Art Lead
Tech Art
Teaching/Training (1 on 1 Video)
Consultation
Virtual Production
Digital Twin

What Software do I use?

Substance Painter
Substance Designer
3D Coat
zBrush
Maya
Blender
Photoshop
Unity Engine
Unreal Engine

Please contact me for rates:

Via forum Private Message
E-mail : tom3d@mac.com
Discord : ThomasP#5454
Twitter: https://twitter.com/ThomasPasieka
LinkedIn: https://www.linkedin.com/in/thomaspasieka/

Skills

Concept ArtShading3D ModelingEnvironment ModelingHard Surface ModelingLightingProp ModelingTexturingUV MappingPBR Texturing

Software proficiency

Maya
Maya
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
3DCoat
3DCoat
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Unity
Unity